Badges:

Badges are another form of champion customization that affects how the Champion performs in combat. Badges affect a champion's Secondary Stats and add additional effects to a characters Basic Attacks or Resists. Like a champion's Traits, Badges provide a variety of different benefits. Badges do not modify a champion's appearance in any way. Each Badge has a Coach Level requirement. Players cannot own duplicates of the same type of Badge.

Vengeance:

When this Champion is hit by an enemy's Basic Melee Attack, the enemy takes 7 Energy damage.

Coach Level Required: 30

Hex Protection:

Enemy Hexes on this champion are reduced in duration by 20%.

Coach Level Required: 30

Energy Shield:

When this Champion's health drops below 20%, an energy shield protects the character. While this shield is up, 50% of all damage the character receives is dealt to their Energy. If they lack sufficient Energy to absorb damage, the damage is dealt normally.

Coach Level Required: 30

Vitality:

This badge allows the Champion to restore Health with Basic Attacks. Each Basic Attack that hits an enemy restores Health equal to 3% of the damage dealt.

Coach Level Required: 30

Explosive:

This Champion’s Basic attacks that hit targets will splash damage onto nearby enemies. Enemies within 4 meters of an enemy hit take 20% of the attack’s damage.

Coach Level Required: 20

Boost:

This badge allows the Champion to restore Energy with basic attacks. Each basic attack restores Energy equal to 3% of the damage dealt.

Coach Level Required: 20

Charger:

This badge allows the Champion to restore Energy when it takes damage from enemies. Each time this Champion takes damage, they will restore 7 Energy.

Coach Level Required: 20

Rattlesnake:

This Champion's basic attacks cause the enemy hit to suffer Poison for 3 seconds.

Poison: Suffering 5 damage each second. Poison does not stack with it self or other Poisons.

Coach Level Required: 20

Union:

This badge provides the champion a bonus to Energy Regeneration while near allies. This bonus is equal to 1 Energy/second for each ally within 5 meters of the Champion.

Coach Level Required: 10

Stun Resist:

This badge allow the Champion to reduce the duration of Stun effects by 33%.

Coach Level Required: 10

Push Resist:

This badge allow the Champion to resist Push or Pull movement effects 33% of the time.

Coach Level Required: 10

Respawn:

This badge allows the Champion to respawn 10% faster.

Coach Level Required: 10