Skills:

Each Champion has unique set of 3 Skills. Skills are powerful actions that can be used to perform a variety of effects. Every Skill has a common set of attributes that are shared by all Skills.

  • Energy Cost: The amount of Energy spent when the Skill is used. If the champion doesn’t have the specified amount, he cannot use the Skill.
  • Casting Time: The amount between when a Skill is cast and when it takes effect. Often this value is less than a second.
  • Cooldown: How long before the Skill can be used again after it has been cast.
  • Range: How far away from the champion the Skill can be aimed.
Selecting Skills:

Champions have only one Skillselected at a given time. Players can change the selected Skill by using the mouse scroll wheel or by pressing the 1, 2, or 3 keys. Players can view the currently selected Skill by looking at the Skill section on the HUD.

Using Skills:

Players use Skills by clicking and releasing the right mouse button. Clicking the right mouse button will Prime the Skill for use. During this time, you can see the Area of Effect the Skill will target when used. You can also cancel a Skill during this time by pressing the “F” key. Each Skill in Smashmuck has its own Area of Effect that is displayed by a special stencil while the Skill is Primed.

Common Area Effects:

Close Cone Line Area Attack
Movement: Place Effect: Wall: