Energy Cost: 200
Casting Time: 0.2
Cooldown: 6.0
Range: 16 Units
Sprout lobs a seed at targeted location. The seed creates a 6 Unit radius field
of healing that lasts for 5 seconds. Any ally in the area restores 70 Health each
second.
Energy Cost: 400
Casting Time: 0.2
Cooldown: 12.0
Range: Self
Sprout sprays the targeted area with spores. Any enemy hit takes 180 Elemental Damage
and suffers Spores for 3 seconds.
Suffering 180 Elemental damage over 3 seconds, -15% Attack Damage, After 3 seconds,
nearest ally within 7 Units suffers Spores.
Energy Cost: 300
Casting Time: 1.5
Cooldown: 10.0
Range: 16 Units
Sprout creates a Sprout Turret at the targeted location. Allies within 10 Units
of the Sprout Turret gain Flower Child. The Sprout Turret has
800 health and shares the Primary Statistics of Sprout.
Restoring 10 Energy each second